using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace TriUan.TriUanGame.GameComponents.Polygon.Implements
{
    public class TUPolygon : ITUPolygon
    {
        public List<Vector2> Vertices { get; set; }

        public Vector2 Origin { get; set; }

        public TUPolygon(List<Vector2> verts, Vector2 ori)
        {
            Vertices = verts;
            Origin = ori;
        }
    }
}
